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Wesnoth Units database

Jarl

(image)

A Jarl is the right-hand man of his Marauder Lord, advising him in battle and away from the field and often ruling in his stead when the Lord must be away. If a lord dies heirless, often it is the jarl who takes his place.

Special Notes: The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.

Advances from: Warrior
Advances to: Lord
Cost: 30
HP: 48
Motus: 6
XP: 78
Ordo: 2
Alignment: nocturnus
IDMarauder Jarl
Abilities: ducatus
(image)sword
ferrum
12 - 3
conflictio
Resistances:
ferrum10%
cuspis-10%
impulsus-10%
ignis0%
frigidus20%
mysticus0%
TerraMovement CostDefensum
Aqua230%
Castellum150%
Caverna120%
Colles160%
Cotes230%
Glacialis250%
Harena140%
Impervius1000%
Montes260%
Nemus Fungorum330%
Nonterra1000%
Palus330%
Planus140%
Salum10020%
Silva150%
Viculus160%